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Saros is considered by some to be a step down from Returnal in terms of story, characters, and world design.
The game debuted at ninth place in April 2026 US sales, reflecting only three days of sales data.
Circana data reveals that Saros sales were behind Starfield's PS5 launch, despite Starfield's existing baggage.
The game's design choices, aimed at a wider audience, may have alienated some fans of Returnal.
Saros, developed by Housemarque, launched as a highly anticipated PS5 exclusive, drawing comparisons to its spiritual predecessor, Returnal. However, early reviews and sales data suggest that the game has not lived up to expectations.
Critical Reception:
One reader's feature on Metro criticized Saros for having a straightforward story and less engaging characters compared to the mysterious and atmospheric Returnal. The reader also noted that the world design in Saros lacked variety, contributing to a less immersive experience. While the action was considered decent, it wasn't enough to compensate for the perceived weaknesses in other areas. The change in director during development was cited as a potential factor in the game's shortcomings.
Sales Performance:
According to Circana data, Saros debuted at ninth place in the April 2026 US sales charts, based on only three days of sales. While this isn't a disaster, it's a relatively soft launch for a PS5 exclusive. Notably, Starfield's PS5 release outperformed Saros in its debut month, despite Starfield's pre-existing reputation. Alinea Analytics estimated Saros's opening sales at around 300,000 units worldwide, slower than Returnal's launch on a smaller PS5 install base. Circana's report also marked a shift in methodology, blending confirmed digital sales with projected estimates, adding some uncertainty to the data.
Why Does This Matter?
Saros's performance highlights the challenges of following up a critically acclaimed title like Returnal. The pressure to appeal to a broader audience may have led to design choices that alienated some of the original game's fans. The game's sales figures suggest that it may struggle to reach its breakeven point without sustained momentum.
How to Prepare:
Gamers who were anticipating a Returnal-level experience with Saros may need to adjust their expectations. While the game has its merits, it appears to fall short of its predecessor in several key areas.
Who This Affects Most:
This affects fans of Returnal who were hoping for a similar experience, as well as Housemarque, who may need to reassess their approach to game development and marketing in the future.
Q: How does Saros compare to Returnal?
Many critics and players feel that Saros is a step down from Returnal in terms of story, characters, and world design.
Q: What was Saros's initial sales performance?
Saros debuted at ninth place in the April 2026 US sales charts, based on three days of sales, trailing Starfield's PS5 launch.
Saros, the spiritual successor to Returnal, has received mixed reviews and had a soft sales debut.
Critics have pointed to shortcomings in the game's story, characters, and world design compared to Returnal.
Sales data indicates that Saros may struggle to reach its breakeven point without sustained momentum.
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