Obsidian Cancels Avowed Sequel to Focus on New Fallout Game as Xbox Restructures
Obsidian Entertainment, the acclaimed developer behind *Fallout: New Vegas*, *The Outer Worlds*, and *Pillars of Eternity*, is undergoing a ...
Company-Wide Cuts:: Microsoft plans to lay off thousands of employees, targeting less than 2.5% of its 220,000-person workforce — potentially affecting up to **5,500 roles** across sales, consulting, and Xbox divisions. This follows approximately **15,000 job cuts in 2025** and a voluntary buyout program that saw about **3,000 employees** (one-third of eligible staff) accept retirement packages.
Xbox Studio Shutdowns:: At least five Xbox studios face closure or forced spinoffs, including **Arkane Studios** (France), **Compulsion Games**, **Double Fine**, **Ninja Theory** (UK), and **Undead Labs**. Microsoft is actively seeking buyers for some studios, but if no buyer is found, closures are imminent.
Marvel's Blade Canceled:: The Arkane-developed *Marvel's Blade* game — originally targeting a 2026 release then slipping to late 2027 — is being considered for cancellation due to budget overruns and shifting priorities.
Why This Matters:: This restructuring signals Microsoft's aggressive pivot toward profitability in gaming after the $69 billion **Activision Blizzard acquisition**. The move reflects pressure from Wall Street amid a 19% stock slump over the past month, the company's worst performance since the dot-com era. Investors are concerned about AI replacing traditional software services, forcing Microsoft to tighten its belt everywhere.
Historical Context:: Microsoft's gaming division has undergone repeated layoffs since the Activision Blizzard merger closed in late 2023. Previous cuts in 2024 eliminated **1,900 Activision Blizzard and Xbox employees**, and 2025 saw an additional 6,000 roles eliminated. This latest wave marks the third major restructuring in under three years.
According to reports compiled by Yanuki using the latest trends and data, Microsoft's upcoming job cuts are expected to impact thousands of roles across the company, with the Xbox gaming division bearing a significant portion. The layoffs are set to begin the week of July 6, 2026, coinciding with the start of Microsoft's new fiscal year.
The cuts are projected to be less than 2.5% of Microsoft's 220,000-person workforce, meaning up to 5,500 employees could lose their jobs. This is notably smaller than the 15,000+ cuts made in the previous fiscal year, partly because Microsoft successfully executed a voluntary retirement program earlier this year. About 7% of Microsoft's 125,000 US workforce (approximately 9,000 employees) was eligible for buyouts — those aged 70 years or more (age + years of service). Approximately one-third of eligible employees accepted the offer, reducing the need for involuntary cuts.
The most dramatic changes are happening within Xbox. New CEO Asha Sharma, who took over earlier this year, has repeatedly warned that the Xbox business isn't healthy and has called for a "reset." The following studios face uncertain futures:
| Studio | Known For | Status |
|--------|-----------|--------|
| Arkane Studios (France) | *Dishonored*, *Marvel's Blade* | Microsoft weighing closure or sale; *Blade* development halted |
| Compulsion Games | *South of Midnight* | Employees told to seek other jobs; closure seen as imminent |
| Ninja Theory (UK) | *Hellblade* series | Microsoft exploring spinoff or closure |
| Double Fine | *Psychonauts* series | Spinoff options being explored |
| Undead Labs | *State of Decay* series | Microsoft actively seeking a buyer |
If buyers are found for these studios, they may avoid outright closure — but negotiations could take months.
*Marvel's Blade* was originally expected to debut in late 2026 according to sources familiar with its development, but the internal ship date slipped to late 2027 and the project is running over budget. Microsoft is now weighing whether to cancel the title entirely as part of its cost-cutting measures. This would be a significant blow to fans eagerly awaiting a AAA Blade video game.
Beyond gaming, Microsoft is under pressure from Wall Street as its stock has slumped about 19% in the past month — its worst performance since the dot-com era. The company is spending heavily on AI infrastructure while investors worry that AI could disrupt traditional software licensing models. The layoffs are part of Microsoft's effort to demonstrate fiscal discipline to shareholders while continuing to invest in AI.
When do the Microsoft layoffs start?
According to sources, the layoffs are set to begin on July 6, 2026, though the exact timing could shift. Employees affected by sales and consulting cuts may be offered new roles immediately.
How many Xbox employees will lose their jobs?
Rumors suggest at least 1,000 Xbox job losses before considering the wider company cuts. If five studios close, that's at least 500 additional employees impacted before the broader layoffs.
Will Marvel's Blade ever be released?
It appears unlikely. Microsoft is actively weighing cancellation of the title due to budget overruns and a delayed timeline (slipped from 2026 to late 2027). If the game is canceled, it would join other shelved Xbox projects.
What happens to the studios if Microsoft finds buyers?
Studios like Undead Labs, Double Fine, Ninja Theory, and Compulsion Games could survive as independent entities or under new ownership if Microsoft successfully spins them off. However, sources caution that finding buyers "could take months."
Is this related to the Activision Blizzard acquisition?
Yes. Microsoft spent $69 billion to acquire Activision Blizzard in late 2023. Since then, the company has been aggressively restructuring its gaming division to streamline operations and improve profitability, leading to repeated waves of layoffs.
Xbox Game Pass subscribers: may see fewer first-party exclusives as studios close and games like *Marvel's Blade* are canceled, potentially reducing the value proposition of the service.
Game developers: at the affected studios should immediately update their portfolios and begin networking for new opportunities, as closures appear imminent.
Investors: should watch Microsoft's July earnings call closely for more details on the restructuring and how it impacts the gaming division's financial outlook.
For Industry Professionals: Update your LinkedIn profile and portfolio. Reach out to recruiters at other major studios (Sony, Ubisoft, Epic Games, EA) that may be hiring displaced talent.
For Gamers: Consider supporting affected developers through platforms like Patreon or following them to their next projects. Be vocal about the games you want to see preserved.
For Investors: Monitor Microsoft's stock performance and look for signs of stabilization after the restructuring is announced.
Microsoft's Xbox division is undergoing a fundamental "reset" under new leadership, prioritizing profitability over studio count. While some beloved studios may survive through spinoffs, the cancellation of *Marvel's Blade* and potential closure of Arkane represent a significant loss for the gaming landscape.
This restructuring raises big questions about the future of Xbox and the gaming industry at large. Do you think Microsoft's strategy of cutting studios and canceling games will make Xbox more profitable, or does it risk losing the creative talent that made Game Pass so appealing?
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Do you think this trend of studio closures will last, or will Microsoft rebuild its first-party lineup again? Let us know in the comments!
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